Al Pigeone's Tri-State Takeover
Al Pigeone's Tri-State Takeover
Our submission to Godot Wild Jam 85!
Step in Al Pigeone's shoes as you follow the legend's rise to power through the Pigeon Mafia. Complete crimes around the city, direct your wingmen to run money laundering operations, and avoid alerting the police!
Guide
- This is an incremental game with a fail state inspired by Plague Inc: Evolved
- Crime opportunities appear around the city, and you need to click on them to finish the job or else they raise suspicion. Each time you complete a crime, you get one more wingman
- Once you've done enough work yourself, you can buy a building to start a money laundering scheme for passive income. The amount the building gives is multiplied by the number of wingmen you have assigned
- The longer you have wingmen assigned to a building, the more suspicion you gain from the cops. When one location is drawing too much heat, make sure to remove your wingmen and assign them somewhere else until things die down!
- Each building has its own unique ability:
- Pizzeria - Crime Spree: Spawn many crime opportunities in a burst, and claim them all at once right after
- Laundromat - Evidence Cleanup: Instantly reduces suspicion by 25%
- Shoe Store - House Always Wins: 50/50 to gain/lose 5% of your total money
- Night Club - Police Party: Stops suspicion from rising for 5 seconds
- Hospital - Corvid-19 Vaccination: Instantly gain 5 wingmen
- Your goal is to reach $1,000,000,000
Known issues
- Our team had a few small medical issues during the jam that stalled our progress, and the version we had to submit never got properly balanced. Hopefully it's still enjoyable regardless, and maybe we can put out a small patch after the voting period to make the numbers more grounded :)
- All cars turn solid black when restarting using the in-game button
- HiDPI displays may have the wingman assignment buttons hidden behind the upgrade buttons - resizing the window may help fix
Credit
- Plague.doc - Programming
- fragskye - Programming, 3D art, shaders
- JoyceIsDie - 3D art, 2D art
- xScaramouche - Programming
Tools used
- Godot 4.5.stable
- Blender
- Krita
- Substance Designer
- Photoshop
Third-party assets
- Ovani Sound - Music & SFX
- Brian LaRossa, Erica Carras - Staatliches font
- Impallari Type - Libre Franklin font
- Hector Gatti, Omnibus-Type - Saira Stencil One font
- Nur Syamsi, Bustanul Arifin - Marhey font
- Sudtipos - Aladin font
- Astigmatic - Audiowide font
- Indian Type Foundry, Jonny Pinhorn, Ninad Kale - Poppins font
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Rating | Rated 3.3 out of 5 stars (3 total ratings) |
| Authors | fragskye, xScaramouche, JoyceisDrawing, Plague.doc |
| Genre | Simulation |
| Made with | Blender, Godot, Adobe Photoshop, Substance Painter & designer, Krita |
| Tags | 3D, Comedy, Godot, Incremental, Isometric, No AI |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |





Comments
Log in with itch.io to leave a comment.
Meh, looks cool but isn't that much.
Pretty boring, put units in the laundermat, make money, wait crime goes to 0, do again. that's all.
this game lags a lot on browser,at least on mine
wtf i didn't know the al pigeone lore went this deep
i love it !!!! loved graph_harvest too